Prototype - tools and assets I used...
As this is my first post, guess its also a brief test...
A list for tools and assets used in my prototype game so far. I plan to write proper credits later - with correct wording, links or add on public page.
My main development tools / decisions:
I develop the game using Defold, which supports several platforms, I decided to go with a web browser build first as it seems the easiest way to share a demo. There is a C++ component (Visual Studio) that I wrote as part of the combat system, certain code is more convenient to test this way. In addition to assets below, I made other work using GIMP, Inkscape, Krita and Blender. No AI involved at all.
Music:
Main audio tracks, composed by Satie, performed by La Pianista
Folk punk audio track, nickpanek620
Art Assets used, either as is, or with further editing:
Kenney (2D sprites, UI, prototyping)
Watabou
Serpent Tales Retold
In a wild refuge with snake pups on your head...
Status | Prototype |
Author | Mads |
Genre | Role Playing |
Tags | Animals, Cozy, Hand-drawn, Indie, JRPG, nature, Relaxing, Singleplayer, Story Rich, Turn-based |
Languages | English |
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